LISTIN SH!T WITH TOKEN DREW
“Top 20 Action-Adventure Games”
Written By “Token” Drew Watson
What’s up everybody, it’s ya boi Token Drew and I am here with another list: my Top 20 Action Adventure Games. So these are games that I have played and truly enjoyed, but there a lot AAA titles that I haven’t played and therefore will not be on this list, such as Legend of Zelda: Breath of the Wild, Last of Us, Horizon Zero Dawn, Uncharted 4 and Resident Evil 4. Also, as a fan of Top 10 lists, one thing that I try to make sure is that I do not have the same number ones as other list makers. So do not expect Legend of Zelda: Majora’s Mask, Super Mario Odyssey, or Beyond Good and Evil to hit number one… or be on this list either!
And yes, you read that sh*t correctly, this is another double list just like my fighting game list. This genre is my favorite, and there are a lot of games in this genre that I have played. However, it is easy to confuse Action- Adventure with Action RPG but don’t worry, I got your back. Next list will be most likely Action RPG. Now, I do not know if I will release both parts of this back to back, or will I take time in between, only time will tell. I am going to do my best to not feature the same games or whatever on multiple lists, but eventually sh*t will cross over. Just know I am making a conscious effort to not be like all of the other guys.
There are some that I wanted to be on this list, but I will save them for my Top Open World games. On that one, there will be games that were on this or other lists already, but aye sh*t happens right?
So what is an Action Adventure game? It is a hybrid genre with a very inclusive definition, leading it to be the broadest genre of video games, and can include many games that one might categorize into narrower genres. Action Adventure has both situational problems and gameplay based on real-time interactions that challenge reflexes. Personally I do not like puzzle games very much, but the occasional one is aight. Ironically, Portal is one of my favorite game series, even though it is just a big ass puzzle game with a sarcastic antagonist but I digress. It’s time for us to start Listin’ Sh!t!
20.) Mortal Kombat Shaolin Monks
Midway Studios Los Angeles- PlayStation 2, Xbox- September 16, 2005
First entry of the list, we are going back to the far, distant year of 2005 to what I call the “Age Before Children” to talk about Mortal Kombat Shaolin Monks. This co-op masterpiece is most definitely for the fans of the franchise. This game takes place in between the first two Mortal Kombat games and is filled with Easter eggs and call backs, bringing back classic characters, settings and storylines to bring forth a whole new experience. You play as either Lui Kang or Kung Lao in a one or two player campaign. When you beat the game, you unlock Scorpion and Sub-Zero however it is just the skins as the cut scenes are still for Lui and Kung. (f**king 2005…)
The basic fighting is smooth and fluid in 3D as you perform combos and signature moves of whichever character that you are playing as. There is still a fatality system that includes some of the series trademark humor such as Kung Lao pulling a rabbit out of his hat only to beat the victim to death AND an explosion with said rabbit. The multi-direction kombat makes it easy to fight the surrounding enemies, with classic moves to unlock. The co-op mode is the bread and butter for the game, and it is done magnificently for 2005. The game is kept interesting with the purchasing of moves and fatalities, all which give you more experience points to buy more sh*t.
There is a lot of backtracking through the games levels, the graphics are above average for the time, the character animations are fluid and the backgrounds are detailed. The cut scenes suffer from “meh” acting and can run a bit long but are still great none the less. It is wild going back to this game and seeing the seeds of what would become the story mode of current Mortal Kombat and NetherRealm Studios games. The camera isn’t bad but runs into the typical multiplayer problems, but the game was clearly designed with co-op in mind so if you get a chance to play a copy make sure you have a homie there with you! The versus mode does feel a bit tacked on, but I didn’t play much of that at all. Tony and I beat the game in a couple sittings, however those were about 5 hour gaming sessions and we had a lot of fun doing it. It was one of those games where you don’t get mad at your partner for what they are/aren’t doing, just fun times with good people.
The game was met with critical acclaim, snagging a 79.10% from GameRankings and averaging 8’s and B’s from other publications. It did get some controversy from its commercials, I’ll leave a link to the Banned TV commercial known as “Blood on the Carpet” at the end of this… well eff it, I’ll just leave it right chea and move on to the next one!
19.) Way of the Samurai 3
Acquire- PlayStation 3, Xbox 360, PC- October 13, 2009
Yeah, this is a surprise entrant on this list, but I have fond memories of this game. In fact, I still own this game 11 years after its release, and that is saying something seeing as how I typically trade away games for new games. This sumbitch has a deep learning curve, you will die a lot at first. Almost to the point of saying f**k it and moving on to the next game, not gonna lie. But after watching the homie Tony regulating in the game, I realized that there was more to the game than what I thought.
This wasn’t my first foray into the series, I played one of the two before it and definitely liked it, but once I got the hang of this one I was blown away. So the story is this; you are one of three main factions who all have drama going on. You, the player, have direct involvement in the plot by choosing actions and dialogues in the game. There are 22 different endings and like 100 different ways to get to those endings. I still haven’t seen them all, but I am sure a quick YouTube search would give me access to all of them. You get one of 50 different titles at the end of the game, based on what you did and how well you did it. The game does encourage you to play honorably because you will lose “Samurai Points” (which are used to unlock secrets, heads, clothes and abilities) for doing villainous acts and will not be able to unlock any secrets.
Being a samurai game, Way of the Samurai 3 focuses heavily on sword combat however there are over 100 different weapons including swords, spears, and humorously some joke weapons like a green onion (like that one Pokémon), tuna (what is that Pokémon’s name?), brooms and hoes (aye!). Both players and NPCs can drop down to their knees and beg for mercy… apparently. I never did that sh*t, and I rarely gave mercy! The fighting system seems tough at first but once you learn it, you will find yourself battling group of 20-100 enemies with ease. (No lie either, there is a scenario where you fight an entire army!)
The sheer vastness of what you can do is impressive, and it kept me hooked for at least a good few weeks. (Farfetch’d! That is that Pokémon’s name!) The game didn’t score very well, getting a mere 16% from Play magazine. They probably gave up before they got good. I get that. It was a valiant attempt, and one that I hope to see done up with current graphics in a true open world setting. Maybe then it will get more than a “meh” review, however Famitsu gave the game a 31/40 so I mean, it’s not for everyone but it is for someone. Check it out, just remember that at first the game will be difficult. Pretty much, if you are into Japanese history, samurai lore and long, hefty Japanese names, then this game is for you.
18.) Prince of Persia The Warrior Within
Ubisoft- Xbox, PlayStation 2, GameCube, PC- December 2, 2004
Remember that time in the early 2000s where every protagonist got “edgy” with shoulder length hair that was always parted and had strands covering their face in a very Brandon Lee “the Crow” sort of way? And those characters all of a sudden got a goatee or something, and their sequel was always more aggressive and angry? Ah yes, those days… I think I will make a list of those characters… well speaking of the devil, here is the sequel to Prince Of Persia: The Sands of Time. I never beat that first game, I made the mistake of saving in the middle of the puzzle, coming back some time later and having no idea what I had done, what I was doing or what I was supposed to do. But, when I saw the trailer for this one I was hooked!
The gameplay was fantastic, utilizing a great multi-enemy system that was only done better when Batman Arkham came out many years later. Just like its predecessor, this game is a 3D platformer centered on melee combat and exploration. You use free running and parkour abilities (even though no flips, which always annoys me… do a back flip got-dammnit!) to get around the nonlinear game world. You will often have to backtrack, which is something you just accept in these games, in order to use new unlocked abilities to reach unreachable areas. Doing this as well as just exploring will gain you additional hit points and unique weapons, that which ultimately leads to inflicting a sh*t-ton of damage to the end boss. You can use the Sands of Time more efficiently in combat, as well as the basic sh*t like slow down and reverse time.
The game was well received, getting an 83/100 from Metacritic and averaging 8s and 9s from various publications. The game doesn’t have as good of a narrative as its predecessor but this entry improved in just about every other area of the game. This Prince is different from the original games, as he is a lot more gritty, angry and violent. (see: above) The next game is great too, The Two Thrones, where the Prince has a dark monster version… a lot of characters went through that change as well. I’d rank them both equally honestly, but Warrior Within is the one that comes to mind instantly when thinking of this series. Moving on, we got a lot of games to go through!
17.) Metal Gear Solid 2: Sons Of Liberty
Konami- PlayStation 2- November 13, 2001
I have always wanted to do lists or gamer discussions to talk about this game. Get a couple facts off my chest that wouldn’t go over well in a random social media comment section but here in my little corner of the internet I can finally say what needs to be said: This was the first out of two Metal Gear Solid games that I have ever played, and I didn’t have any issue playing as Raiden. Oh sh*t, sound the alarms! Listen. When the games first came in the past, I wasn’t playing top down third person shooters, stealthy spy simulators or anything that wasn’t fighting game or anime related. This sh*t was my first venture into the world of Metal Gear Solid. By the time I did play this game, I was familiar with the franchise slightly. I remember friends telling me about the Psycho Mantis (was it?) fight in the previous game and how trippy that was, so I was intrigued. I knew about Silver Fox and thought to myself “Man a game with that dude as the lead would be pretty awesome!”
The gameplay was fun as hell, and because I wasn’t butt hurt like the ENTIRE gaming community about Snake only being in the beginning of the game, I was able to enjoy it for what it was. Fast forward 17 years to me, sitting in this office writing this list and now the franchise as a whole is legendary. So with that knowledge, I am very sure that you lot have heard of this game and its quirks- the humor, the cut scenes, the absolute ridiculousness of the last couple of missions, the political jargon. Raiden wasn’t bad at all to me. He was a bit whiney, yes but that is a character trope for just about every pretty boy anime protagonist. And no, he is nowhere near as bad ass like Snake is. But that doesn’t take away from the fact that you are basically playing as a spy ninja who does cartwheels with no hands and shoots enemies in the face.
The voice acting is fantastic, the cut scenes are very long and the controls are tight as can be. There is amazing attention to detail in this, which really blew my mind as well as options to play how you want: You can go in guns blazing and kill everyone or you can use a tranquilizer and put the enemies to sleep, collecting dog tags from them for whatever prize or something. Hiding bodies, hiding yourself, fantastic A.I., it is no wonder that this game is considered as one of the best of all time. Once you get past the butt hurt, MGS fanboys!
This game did very well with its scores, garnering a 96/100 from Metacritic, and scoring 9s, 10s, As and 5 stars. It won Game Of The Year from Game Informer, the Excellence Award from the CESA Awards and Innovation of the Year by Edge, beating games like Devil May Cry, Ico, Max Payne and GTA III. This was the second game ever that got a 10/10 from Game Informer, however the fans saw the surprise introduction of Raiden as the main playable character for most of the game as controversial. But Lord knows they got over it when Metal Gear Rising came out!
16.) Mirror’s Edge Catalyst
EA DICE- PlayStation 4, Xbox One, PC- June 7, 2016
Damn I loved this franchise! Peep game: I remember when I was 17 back in 2003ish and it was then that I first saw the Free Running Craze and was instantly entranced. However I was not in the shape to participate, and didn’t want to get into the shape to run like that, ya boi just didn’t have the endurance. Years later, the first Mirror’s Edge came out and I was hooked! Unfortunately the game was rather short, over in like four hours. A handful of years went by and then out of nowhere like an RKO came the announcement of a sequel! And it was… well, the game was a little bit longer. The free running gameplay and visuals were amazing, but the story was just meh. The combat was ok, but I didn’t get into this series for the combat. Traversal is rich, the city is bright and vibrant and the movement is smooth and fluid, as well as exhilarating and exciting. During combat, they removed the use of guns by the player to focus on her free running movements and quick melee attacks to take down or evade her opponents. When the main character Faith does a finishing move, the game goes from first to third person perspective. There is a multiplayer aspect to the game, but I never got behind it. There’s the typical Time Trials mode, and place Beat Location Emitters for other players to track down and others that I never tried out.
The setting is in a dystopian, futuristic city called Glass that has three different sectors for you to explore. Sort of open world, but sort of not since you are pretty much stuck on rooftops. The plot is nothing truly to write home about, something about going against “the man” or something, kick some security guards in the face and rescue your sister who has been brainwashed by the main antagonist. But where it fails in story, it makes up for in gameplay. I had a lot of fun playing this game, but there isn’t much replay value to me which is why it is so low on this list.
The game scored average; 69 out of 100 from Metacritic for the PlayStation 4 version, a bit better on XONE and PC. From various publications, it seems to average 6s and 7s with the occasional 8. It was the second best-selling retail game in the UK in its first week of release, behind Overwatch. (Ha, that’s a game you won’t see me talking about!) If it weren’t for my love of parkour and free running, I probably wouldn’t have placed this game on this list however I would still recommend it for half price or maybe “games with gold” or “games with psn” to give it a good once over. You do not need to play the first game to be able to enjoy this game either.
15.) Assassin’s Creed Origins
Ubisoft Montreal- PlayStation 4, Xbox One, PC- October 27, 2017
Probably the most recent game on this double list, Assassin’s Creed came back after a year hiatus and gave us a way better, more next-gen game than Assassin’s Creed Unity which came out a couple years prior. Running at a native 4K (hopefully that still matters if you read this sh*t at a future date), this game is fluid and beautiful. As of this writing, I have still yet to complete this game hence its placement but from homies that I trust I have heard that this game is the one of, if not the best entry in the series. Personally, I go with “One of the best” in the series.
This game is big as f**k son. The biggest of the series so far, and I’d bet these sumbitches are only going to get even bigger. In typical Assassin’s Creed fashion, this game takes us back further in history to Ancient Egypt. (Still no Japan and ninjas I see…) The setting is gorgeous, seeing the pyramids in the background and the animals indigenous to that part of Africa, Ubisoft has truly done it again. The game explores the origins of the long ass conflict between the Assassins and the Templars, giving plenty of twists and turns along the way… From what I’ve seen so far. The combat has been revamped to a “hit-box” system, which gives realistic range and reaches to each weapon, creating the possibility of completely missing an enemy. To go along with this system are different categories that the weapons fall into, and are rated based on their damage, speed and rage. The enemies use different tactics in combat which, combined with that damn hit box system, will require you to learn the attributes of the individual weapons and mold your play style to be a beast in combat. “Eagle Vision” mode has been replaced with an actual eagle, which is dope because you can survey a larger area, plan your attack and even quick travel to certain locations. The game has enemies of various strength, which is both a plus and a negative in my opinion: it’s a plus because it makes fights more challenging but it’s a negative because I do not feel like the bad ass assassin that I am supposed to be. I get why from a narrative perspective, but doesn’t mean I have to like it. Personally I think that if I hit anyone in the face with my hidden blade, it should 86 them but I’m a player, not a game designer so it is what it is.
Ubisoft likes to keep game mechanics from its other titles so you can tame animal companions just like in Far Cry Primal, and the furry beasts will assist you in combat against enemies. Tomb raiding, underwater exploration and Naval combat makes its return to the series, which I am all for personally. Origins also introduces arena-based combat that has waves of increasingly difficult squads of enemies which culminates in a boss fight.
It scored pretty well, getting an 81, 84 and 85 out of 100 on Metacritic for PS4, PC and XONE respectively. Publications gave it on average, 8.5s and 4.5 stars with a couple giving it a perfect score. It won “Best Open World Game” by PC Gamer in 2017, “Best Console Game (PlayStation 4)” from Gamescom 2017, “Outstanding Visual Effects in a Real-Time Project” from the 16th Visual Effects Society Awards, “Best New Character” (Bayek) from Giant Bomb’s 2017 Game Of The Year Awards, and “Best Setting” in Game Informer’s 2017 Action Game of the Year Awards. It was up against games like Horizon Zero Dawn and The Legend Of Zelda: Breath Of The Wild.
14.) Tomb Raider 2013
Crystal Dynamics- PC, PlayStation 3-4, Xbox 360-one- March 5, 2013
Not gonna lie, I had never beaten one of these games before this one. Sure I have played them, I used to enjoy doing the flips in the first game and exploring her mansion, sh*t like that. When this one came out, I really didn’t like playing as female protagonist because I couldn’t relate to them and I felt like a perv just watching their backside as I controlled them. And when this one came out, I was like “damn, the actress playing Laura is kinda hot…” So I didn’t bother to play it, until Tony told me about how bad ass and mature it was, and that I would really enjoy it. Now, my homie Tony knows ya boi and his tastes, so when Tony tells me I’m gonna like something, I’ll give it a once over.
Yeah…. This game is bad ass! Lara is a beast and does some pretty gnarly killings throughout the game and even gets killed a few times herself in some increasingly gory ways; getting crushed by a boulder and a tree branch impaling her face just to name a couple. The story wasn’t bad, I assume typical Tomb Raider type sh*t with mystical powers and stuff. Typical back stabbings and betrayals, human sacrifices and what not, business as usual. The world is huge, the puzzles are captivating and thought provoking, and the gameplay is great. You really feel like someone who is struggling to survive and every victorious encounter feels bigger as you continue to survive. I thought playing as a pretty 20 something year old that looks like most of the girls that live in this city would be boring, but the sh*t was dope! Was it dope enough for me to play the sequel? That’s a negative ghost rider, but that’s mainly because when the sequel came out I had so many other things to play. But I really enjoyed this one.
The game scored well, getting 87 out of 100 for the PS3 version, (f**k the other versions!), and averaged 8.5s and 9s in various publications. One of the major criticisms of the game came from the fact that the story was emotionally driven as it tried to characterize Lara Croft as uncomfortable with killing, yet you the player are encouraged to engage enemies aggressively and use brutal tactics to get more experience points. However, from what I experienced, both Lara and I had to adapt to killing so we can survive. The AI was smart and actually felt like they had jobs and/or roles to do, instead of just being walking meat sack targets. Multiplayer mode got the most of the criticism but I never played it, so I won’t speak on it. The game did win a f**k ton of awards, let’s go through them: In 2011, it won the Best Action game from Digital Trends Best Of E3, Coolest Character Reinvention and Most Valuable Game Award from Games Radar, Best Stage Demo (Reader’s Choice), Best Trailer of E3 from Gamespy, Best Action Game and Best Trailer from IGN Best of E3, and Most Valuable Game Award from the Official magazine Best of E3. In 2012, it won GamesRadar Best of E3 Most Valuable Game Award, The Best Overall Game, Best Trailer and People’s Choice from IGN Best of E3 and Most Valuable Game Award from both the Official PlayStation and the Official Xbox Magazine Best of E3. In 2013, it won the Digital Spy Most Anticipated Game of 2013 (Reader’s Choice, and finally in 2013 it won both Control Precision and Original Dramatic Score, Franchise from the National Academy of Video Game Trade Reviewers, beating games like The Last of Us, Assassin’s Creed IV: Black Flag, GTA V, Batman: Arkham Origins and Bioshock Infinite.
13.) Devil May Cry 4
Capcom- PlayStation 3, Xbox 360- February 5, 2008
A little backstory of me, I am a huge fan of the Devil May Cry series. I have played every single game, watched the anime, got a couple figures and even named my son Dante off of the main character; even wearing a Devil May Cry 3: Dante’s Awakening shirt when he was born. So yes, I will come off a bit biased on this. And yes, we will have Devil May Cry in quite a few lists in the future, deal with it. Ok, now back to business: F**king Devil May Cry 4, the first one to come on the PS3 and Xbox 360, as well as a series first with releasing on multiple consoles, and it came with a new character, Nero, the blue armed angsty pretty boy, aka Captain “Not-Dante-But-Better-Than-The-DMC-F**k-Boy” to play as. Now where most people were furious over Raiden in Metal Gear Solid 2, this one wasn’t as bad. Sure, he was no Dante at all however Dante came off as the antagonist for a bit to young Nero and the homie Nero could definitely hold his own. The game is set between Devil May Cry and Devil May Cry 2 chronologically (damnit Capcom), following Nero who is on a mission to stop Dante, after our boi Dante assassinates demons from the Order that Nero was a part of. During the game, you get to play as both Dante and Nero as they kick ass with style for days using the series trademark close combat with firearms, cool ass swords, devil forms and guns with unlimited ammo.
In June 2015, the HD remastered version came to the next gen consoles of PS4 and XONE titled Devil May Cry 4: Special Edition, which re-balances the game, adds additional costumes, includes both English and Japanese voice tracks (though this is one of the very rare times I prefer the English audio since I am used to Dante’s English voice), improved visual effects and textures and three bonus playable characters: Vergil, Trish, and for the first time being playable, the adorable Lady. Each character has their own playstyle and special moves: Nero utilizes his Devil Arm and grabs enemies from afar, finishing them off with unique special moves, Dante uses four of his styles from Devil May Cry 3 as well as gaining a new style, Vergil is hella fast and cool with his special katana Yamato, Trish uses the legendary, shape changing blade Sparta as well as some fireball-esque attacks, and Lady uses her big ass gun to shoot rockets, grenades and also use melee attacks with it. As far as missions go, Lady has the same mission route as Nero, Trish goes the same route as Dante and Vergil plays through all of the game missions.
The game scored well in its release, getting an 84 out of 100 for both the PS3 and the X360. It averaged 8s and 9s and even got an A- from the various publications. Some criticisms of the game were the repeated level design and troublesome camera, something that has plagued the series since the beginning. The gameplay was praised throughout, as well as the visuals and effects. The soundtrack was also panned, being called “annoying industrial rock” and the pacing had a few issues as well however the game is still fun and stylish with its handful of shortcomings.
12.) Red Dead Redemption
Rockstar San Diego- PlayStation 3, Xbox 360- May 18, 2010
Oh sh*t here we go… Aight, well if you are still here reading this list, hear me out: One thing that I have always hated about Top 10 lists is that between every single person, it is always the same sh*t in the top 5. And this game is one of those common contenders. Listen, we all know how good this game is aight. But here in this house, we don’t do the typical sh*t for my number ones or hell, even my top 5! Now about this game: it is a f**king masterpiece. I get it, it is the cowboy game to end all cowboy games. But to me, it was aight. I have never been a fan of cowboys, but this game was on sale so I decided to give it a once over like 3 years or so after it came out. I enjoyed the game, I enjoyed the main character John Marston and the setting was amazing. Of course it is, its gotdamn Rockstar Games. But let’s be real, it’s Grand Theft Auto with cowboys and horses.
I do like GTA, but it’s never been my go-to series. So whenever Rockstar puts something out, I know that it is going to be quality work and it will be a great game however I am not first in line to get em. “If it ain’t broke, don’t fix it” must be something that they live by, and the numbers speak for themselves. Rockstar has perfected their craft and it always shows in their games. This game would be higher on the list, but I f**ked up by not beating it when I was playing it exclusively, I think some other game that I wanted came out and this went to the back burner. Spending too much time away from the game caused me to be too rusty; I was at a point in the game where when I used to play it I was bad ass, but now I cannot remember the mechanics. I have seen the ending online and know about the twist and all that jazz, so I can say that I had fun with the game while I played it. The ending seemed bittersweet and fit the feel of the whole game, so that is good even though I might still go back and play it to experience everything that led up to it.
In typical Rockstar fashion, there is a ton of sh*t for you to do, from side missions to collectables, this game will keep you interested for a long time. You travel between a fictionalized version of the Western United States circa 1911 and Mexico, primarily by horse. There is a cool, matrix-esque gunslinger gameplay mechanic known as “Dead Eye”, which allows you to mark and shoot multiple enemies in slow motion. There is a morality system that affects your honor and how other characters respond to you; more things to make this feel like a living, breathing world. Though I didn’t finish it all the way through, as I played it I was hooked the entire time I did play.
This game scored amazingly, and is considered one of the best video games of all times. It got 95 out of 100 from Metacritic, and averaged 9s, 10s and 5 stars from various publications. PlayStation Official Magazine UK rated it the 3rd best PS3 game of all time. It also won the Best Original Music and Best Voice Acting awards from GameSpot, beating out games like God of War III, Assassin’s Creed: Brotherhood, and the first BioShock. The multiplayer got mixed reviews, getting praise for its variety but noting that there were a few things lacking. I would go into detail, but I never played the multiplayer and I’ll be damned just sitting here quoting sh*t from Wikipedia or something. On to the next one!
11.) Bayonetta 2
Platinum games- Wii U, Nintendo Switch- October 24, 2014
And here we are, the halfway point, the end of part one. And what better way to end my list with one of the more over the top action games you could possibly play. Gotdamn Bayonetta f**king 2 on the Nintendo Wii U and Switch. First off, it is damn crazy that Nintendo would back this franchise, but either way it got me to get a Wii U. That’s right, not even Super Smash Brothers U holds that title. This game is a fantastic sequel to the fantastic first game, which will be appearing in my top 10. I’ll go more into the character and sh*t when I speak of that game, but this one took the action of the first one and dialed that sumbitch up to 11! And the best part is that the original game comes with this one, on its own disk!
The game continues its frantic, fast paced action of the first one as you control Bayonetta while she kicks the ass of various angelic and demonic forces. This one also adds a new gameplay element called “Umbran Climax” (giggidy), which can be activated when you have a full magic gauge. It’s pretty much a temporary “Super” form, increasing the strength of her attacks and combos. This game is a great sequel, not forgetting what made it so bad ass in the first game and bringing you some new sh*t in this one. In this, Bayonetta is racing to save her friend, the rival from the last game Jeanne. There’s a handful of new characters in this game as well as returning characters including The Masked Lumen who is Bayonetta’s new rival.
The stages are gorgeous, the character models are amazing and the action is frantic. The game added more animations to the enemies when attacked, one of the many improvements from the original game. And similar to the first one, the boss battles are all unique and challenging yet fun and thrilling. The cinematography of this series is top notch for sure. The multiplayer was even welcomed and praised (holy sh*t, that’s a first).
The game scored great, getting 91 out of 100 on the Wii U and 92 out of 100 for the Switch. Bayonetta 2 continued getting great scores, racking in numerous 9s and 10s with the exception of one 7.5 from Polygon (buncha haters if you ask me!) The game won many awards as well: In 2014, it won Joystiq’s E3 Selection Award, in 2015 it won Best Overall game from Destructoid, Top Game of 2014 from Edge, and Best Action/ Adventure and Best Wii U Exclusive from Game Trailers Best of 2014 Awards, Original Light Mix Score, Franchise and Character Design from the National Academy of Video game Trade Reviewers and finally, in 2015 it won the Most Accessible Game from AbleGamers Foundation’s Most Accessible Games of 2014 and lastly it won both Best Action Game and Best Action Game- People’s Choice from IGN’s Best of 2014, defeating Middle-Earth: Shadow of Mordor, Assassin’s Creed Unity, Infamous Second Son, Watch Dogs and Castlevania: Lords of Shadow 2.
Well everyone, that is it for Part 1 of my Top 20 Action Adventure Games. Next week shall be Part 2! Thank you for reading, eventually I will do these all in video format but for now, this is how it is. I’m Token Drew for wakeandgame.com and this has been LISTIN’ SH!T. Live up, Game on and Smoke Out. Peace!